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Showing posts from August, 2021

Blog Post #1 ♡ Oomfie Sus

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Introduction Hi there, and welcome to my first blog post for GAM4412: Digital Game Prototyping! I’ve never thought about level design or game prototyping, so bear with me as I navigate an entirely different side of game development. In this blog post, I will showcase my idea for my UE4 Prototype assignment, explain what inspired my idea, and showcase the concept sketches.  My Level Idea  For this project, I decided to create an entirely new map for Among Us. Since Among Us's maps are mainly space-themed or something similar, I thought it would be interesting to try a map that is based on something that is more familiar to the average player, such as a cruise ship or battleship. Every Among Us map have certain rooms that give players access to select special abilities. For example, Security has cams, Medical Bay has vitals, Admin has Admin map, and Communications has doorlogs. Also, many maps have overlapping location/room names, such as Electrical, Admin, Reactor, etc. To keep...